Start Training on a New System by Describing the End Product

As a contractor, I am often thrown into huge code bases with just a list of instructions for environment setup and not much else.

The bummer is that for complex software systems, a list of setup instructions is of hardly any use without understanding the expected end product of the environment you are putting together.

I often wish I also had a list of things I was allowed to do as a new contractor / employee, but this is probably a discussion for another time.

When I buy a Lego set, I bought it based on what the final constructed product looked like on the front of the box.

As you are putting together the Lego set, don’t you sometimes find yourself referring to the cool picture on the front of the box as a general reference and motivator?

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Be Rational—Delete That Code!

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In a previous blog post, I brought up the concept of fighting the urge to rewrite code, and instead shift to refactoring code a step at a time until it takes on the features and characteristics that the business needs. Rewriting the code should only be considered a last ditch option. All that said, you will inevitably hit scenarios where you can delete whole swaths of your hard fought code:

  • Refactoring – As you are refactoring code, you will inevitably hit the bottom of the refactoring stack and are now are able to delete whole chunks of code that are no longer needed.
  • Dead End – While coding up a feature, you have found out that the track you have taken is a dead end. There is a need to wipe out all that code and start over on a different path.
  • Fully Supported Third-Party Replacement – Whole chunks of your past work should be replaced by new frameworks and/or third party components.
  • Long Gone Business Requirements – A feature that you poured years into is just no longer needed, and the expense of supporting it is adding up, so it needs to be removed. Nobody learned this lesson more than the Microsoft Internet Explorer team when they started work on the Edge browser (nee Project Spartan)

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You Don’t Need to Rewrite to Move Forward

The story you are about to read is mostly true. The names have been completely omitted to protect the innocent. It is extracted from the caffeine addled brain of an old-school software engineer. Take from it what lessons you wish.

As software engineers we always seem to want to rewrite something. There is an immense sense of freedom that comes from clicking: File –> New Project…

The next time you have the rewrite urge, think instead on how you can execute an incremental improvement to the code without rewriting. I would submit that if you think that a rewrite would be just ‘one step’ and ‘super easy’, it really isn’t. Factors, actors, capital, and time on a scale you never dreamed of will enter into your rewrite effort eventually.

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Practical Get Started With Swift

Recently, I had to get started (fast) with Swift on a series of existing iOS projects. I would classify myself as being able to get to fourth gear in a Honda Accord with a manual transmission when it comes to using and applying Swift. I look forward to the day when my Swift knowledge is equivalent to running full out on the Nurburgring in a Bugati Veyron.

My background is C, C++, C#, Objective-C, with a side of JavaScript along the way.

I will never admit to any classic Visual Basic, or VB.NET, code ever being typed by my fingers, ever!

When it comes to learning a new language, I find myself in ‘Use it or lose it’ mode. Learning Swift comes very naturally if you have a concrete task which allows you to add a feature, or refactor an existing iOS project, with brand new Swift code.

I found that becoming proficient with Swift was very easy given the general C language progression in my career. In very short order, I was able to do almost all the tasks in Swift that I would normally do in Objective-C against the CocoaTouch / UIKit API surface. More advanced Swift language constructs exist, which I have barely touched, and hope to be able to learn and apply some day—I am looking at you, protocol extensions and generics.

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Adding Amazon Alexa Voice Services to Your iOS App with Swift

Major thanks to the MacLexa project out on Github for providing motivation, source code, and a great starting place for this blog post.

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Amazon Echo is an always listening device which acts as an always available assistant. Thanks to the deep integrations that the Amazon Echo has to online services you can issue a wide variety of questions and commands via voice and get real world responses.

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Virtual Reality vs. Augmented Reality – Impact on Your Business

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Virtual reality (VR) and augmented reality (AR) have come out of nowhere to become ‘the next big thing’.

With the failure of Google Glass as an augmented reality platform for consumers, the seeming success of the Oculus Rift as a gaming-based virtual reality platform, and the weird novelty of Microsoft HoloLens as a resurgence in the augmented reality realm, it can be hard to understand the scope, purpose, and worth of these new ‘worn on the head devices’.

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Increase Local Reasoning with Stateless Architecture and Value Types

It is just another Thursday of adding features to your mobile app.

You have blasted through your task list by extending the current underlying object model + data retrieval code.

Your front-end native views are all coming together. The navigation between views and specific data loading is all good.

Git Commit. Git Push. The build pops out on HockeyApp. The Friday sprint review goes well. During the sprint review the product manager points out that full CRUD (Create, Read, Update, Delete) functionality is required in each of the added views. You only have the ‘R’ in ‘CRUD’ implemented. You look through your views, think it just can’t be that bad to add C, U and D, and commit to adding full CRUD to all the views by next Friday’s sprint review.

The weekend passes by, you come in on Monday and start going through all your views to add full CRUD. You update your first view with full CRUD; start navigating through your app; do some creates, updates, and deletes; and notice that all of those other views you added last week are just broken. Whole swaths of classes are sharing data you didn’t know was shared between them. Mutation to data in one view has unknown effects on the other views due to the shared references to data classes from your back-end object model.

Your commitment to having this all done by Friday is looking like a pipe-dream.

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Practical Data Cleaning Using Stanford Named Entity Recognizer

I enjoy learning about all of the events in and around World War II, especially the Pacific theater.

I was reading the book Miracle at Midway  by Gordon W. Prange (et. al.) and started to get curious about the pre- and post- histories of all the naval vessels involved in the Battle of Midway.

Historically, so many people, plans, and materials had to merge together at a precise moment in time in order for the Battle of Midway to be fought where it was and realize its radical impact on the outcome of World War II.

I got curious as to the pre- and post-history of all the people and ships that fought at Midway and wanted a way to visualize all of that history in a mobile application.

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Universal Windows Platform – The Undiscovered Country for Windows Desktop Apps

It is unfortunate, but I think Dr. McCoy from Star Trek: The Original Series said it best: ‘Windows 10 Mobile is dead, Jim“…. and just to pile on with one more.

Buried underneath the red shirt like death of Windows 10 Mobile lies the amazing Universal Windows Platform (UWP).

The developer capabilities of the Universal Windows Platform have been documented in many a location.

UWP provides:

  • Full developer parity at the API and framework level across all flavors of Windows 10, Xbox One, HoloLens, and Windows 10 Mobile devices.
  • A simplified install model via APPX bundles.
  • A per-app separation of registry and file systems.
  • XAML controls ‘just work’ across all Windows 10 / UWP devices.
  • Targeting the UWP API set ensures that your app works across Windows 10 / UWP devices.

In my experience, there is nothing weirder than seeing your Windows 10 / UWP app just work on an Xbox One,  in a virtual projected rectangle via a HoloLens, and via mouse and keyboard on a standard Windows 10 PC.

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Mobile App Services

Starting on a mobile app can be a daunting proposition.

Your stakeholders at Rex’s Gym really need this app to help drive customer retention, promote the business, and make payments a breeze.

Getting the development environment set up, learning a new language, understanding a wholly different API for screen layouts per-platform, having to go to the Apple Store and buy a Mac (which is the absolutely last thing you thought you would ever do).

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